D++ (DPP)
C++ Discord API Bot Library
Using Select Menu Components

This tutorial will cover creating two types of select menus:

  • A generic select menu with just text
  • An auto-populated role select menu.

This first example demonstrates creating a select menu, receiving select menu clicks, and sending a response message.

#include <dpp/dpp.h>
#include <dpp/unicode_emoji.h>
int main() {
dpp::cluster bot("token");
/* The event is fired when someone issues your commands */
bot.on_slashcommand([&bot](const dpp::slashcommand_t& event) {
/* Check which command they ran */
if (event.command.get_command_name() == "select") {
/* Create a message */
dpp::message msg(event.command.channel_id, "This text has a select menu!");
/* Add an action row, and a select menu within the action row. */
msg.add_component(
dpp::component().add_component(
dpp::component()
.set_type(dpp::cot_selectmenu)
.set_placeholder("Pick something")
.add_select_option(dpp::select_option("label1","value1","description1").set_emoji(dpp::unicode_emoji::smile))
.add_select_option(dpp::select_option("label2","value2","description2").set_emoji(dpp::unicode_emoji::slight_smile))
.set_id("myselectid")
)
);
/* Reply to the user with our message. */
event.reply(msg);
}
});
/* When a user clicks your select menu , the on_select_click event will fire,
* containing the custom_id you defined in your select menu.
*/
bot.on_select_click([&bot](const dpp::select_click_t & event) {
/* Select clicks are still interactions, and must be replied to in some form to
* prevent the "this interaction has failed" message from Discord to the user.
*/
event.reply("You clicked " + event.custom_id + " and chose: " + event.values[0]);
});
bot.on_ready([&bot](const dpp::ready_t& event) {
if (dpp::run_once<struct register_bot_commands>()) {
/* Create and register a command when the bot is ready */
bot.global_command_create(dpp::slashcommand("select", "Select something at random!", bot.me.id));
}
});
bot.start(dpp::st_wait);
return 0;
}

This second example demonstrates:

  • Creating a role select menu that is auto-populated by Discord
  • Allowing users to select two options!
Note
This type of select menu, along with other types (these types being: user, role, mentionable, and channel), always auto-fill. You never need to define the data in these types of select menus. All select menu types allow you to select multiple options.
#include <dpp/dpp.h>
int main() {
dpp::cluster bot("token");
/* The event is fired when someone issues your commands */
bot.on_slashcommand([&bot](const dpp::slashcommand_t& event) {
/* Check which command they ran */
if (event.command.get_command_name() == "select") {
/* Create a message */
dpp::message msg(event.command.channel_id, "This text has a select menu!");
/* Add an action row, and a select menu within the action row.
*
* By default, max values is 1, meaning people can only pick 1 option.
* We're changing this to two, so people can select multiple options!
* We'll also set the min_values to 2 so people have to pick another value!
*/
msg.add_component(
dpp::component().add_component(
dpp::component()
.set_type(dpp::cot_role_selectmenu)
.set_min_values(2)
.set_max_values(2)
.set_id("myselectid")
)
);
/* Reply to the user with our message. */
event.reply(msg);
}
});
bot.on_ready([&bot](const dpp::ready_t& event) {
if (dpp::run_once<struct register_bot_commands>()) {
/* Create and register a command when the bot is ready */
bot.global_command_create(dpp::slashcommand("select", "Select something at random!", bot.me.id));
}
});
bot.start(dpp::st_wait);
return 0;
}
dpp::select_click_t::custom_id
std::string custom_id
select menu custom id
Definition: dispatcher.h:872
dpp::slashcommand_t
User has issued a slash command.
Definition: dispatcher.h:715
dpp::st_wait
@ st_wait
Wait forever on a condition variable. The cluster will spawn threads for each shard and start() will ...
Definition: cluster.h:101
dpp::select_click_t::values
std::vector< std::string > values
select menu values
Definition: dispatcher.h:877
dpp::interaction_create_t::command
interaction command
command interaction
Definition: dispatcher.h:698
dpp::slashcommand
Represents an application command, created by your bot either globally, or on a guild.
Definition: appcommand.h:1361
dpp::utility::cout_logger
std::function< void(const dpp::log_t &)> DPP_EXPORT cout_logger()
Get a default logger that outputs to std::cout. e.g.
Definition: dispatcher.h:228
dpp::interaction::get_command_name
std::string get_command_name() const
Get the command name for a command interaction.
dpp::select_click_t
Click on select.
Definition: dispatcher.h:862
dpp::cluster
The cluster class represents a group of shards and a command queue for sending and receiving commands...
Definition: cluster.h:99
dpp::ready_t
Session ready.
Definition: dispatcher.h:981
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